On this episode, Soren interviews veteran RPG designer Josh Sawyer, finest recognized for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They talk about how making an internet site for a tattoo parlor led to his recreation profession, what’s the goal of traps in an RPG, and the way a lot lore is an excessive amount of lore. This episode was recorded March 24, 2018.
Video games mentioned: Journey, Ultima collection, Bard’s Story collection, Gold Field collection, Dungeons & Dragons, Pillars of Eternity, Tyranny, Darklands, Quake, Planescape Torment, Icewind Dale collection, Baldur’s Gate collection
https://www.idlethumbs.web/designernotes/episodes/josh-sawyer-part-1