It is All the time Sunny in San Miguel
Hideo Kojima’s had his palms in fairly a couple of initiatives over time, so many in truth that a couple of sequence which he helped foster have truly run dry. They can not all be Metallic Gear, a model that may endure lengthy after he is departed the enterprise.
One such misplaced franchise is our most important matter this week, a sequence of handheld video games that took benefit of being moveable in a singular approach: The cartridges included a UV gentle sensor that detected the quantity of daylight at your current location, and translated that determine into in-game power-ups. Throw in some vampire lore and presto, you have obtained Boktai, a Japanese abbreviation of Bokura no Taiyo that means “our solar.”
To shed some gentle on this forgotten matter, host Jeremy Parish summons common contributor Stuart Gipp and frequent visitor Shane Bettenhausen so the three of them can speak about what made these video games enjoyable, what different sensors Kojima wished so as to add, and which former EGM reviewer hated the Nintendo Sport Boy (a lot to Stuart’s ire). This podcast is so vibrant, you gotta put on shades!
Description: Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the solar as they raise their GBA photo voltaic sensors skyward and focus on the Metallic Gear offshoot that gave nerds suntans: Boktai.
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Art work for this episode by John Pading and enhancing thanks go to Greg Leahy.