SORRY, I DON’T KNOW HOW TO “UPDOG”
At the same time as all of us get older yr by yr, video video games as a medium stay younger in comparison with practically each different type of artwork (with the attainable exception of TikTok). In actual fact, video video games are so younger, we have solely had video video games with graphics for a portion of their existence. As soon as upon a time, video games simply did not have any photos in any respect; gamers had to make use of their creativeness. That is like studying!
To shed some gentle on video games’ pre-graphics prehistory, host Bob Mackey sat down with Aaron Reed, writer of the forthcoming e-book 50 Years of Textual content Video games: From Oregon Path to A.I. Dungeon. Collectively they dive deep into the previous—significantly, you’ll not imagine how far again “interactive fiction” goes. Additionally, take observe that whereas the Kickstarter for Aaron’s e-book has ended, you’ll be able to nonetheless preorder his work through Backerkit.
Description: Textual content adventures: what are they, and the place did they cover all of the graphics? Till now, these questions have gone unanswered. However this week, we’ll be wanting on the world of video games that existed earlier than any sort of necessary visible element—and live on to this very day. And we now have an actual professional available: Aaron Reed, writer of the upcoming complete textual content journey respective, 50 Years of Textual content Video games: From Oregon Path to A.I. Dungeon. So pay attention in as host Bob Mackey helps steer the Retronauts podcast ship by way of these previously uncharted waters. (By us, anyway.)
Retronauts is a very fan-funded operation. To assist the present, and get unique episodes each month, please go to the official Retronauts Patreon.
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As with all the episodes Bob produces, this week’s cowl artwork is by Nick Daniel. Take a look at his Twitter, or patronize his Patreon!