I am making a recreation the place I would like the participant object to continually orient itself to the rotation of the digicam, in order that the controls keep relative to the place the participant is trying. I am utilizing a Cinemachine FreeLook digicam with the participant set as its Comply with and LookAt objects. I wish to use the “Lock to Goal with World Up” setting for my binding mode as this results in the least quantity of stuttering. Nevertheless, this results in ridiculous spinning of the digicam and object. Any concepts?


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